The AI cared for Simon as he was cocooned in a nest of electrodes, suspended in perpetual euphoria. He lay back in a plush recliner with a VR headset strapped to his skull. An IV provided him with nutrients and tubes carried out his waste as small electrical currents pulsed through his muscles to prevent atrophy. Simon hadn’t left the VR world in ten years. He had a subscription service for a caretaker to come and change his IV and empty his commode.
A human being still needs connection to other humans or they go psychotic. For the first few years jacked in, the AI stimulated the right parts of Simon’s brain as he interacted with other avatars. When his avatar hugged another avatar the AI caused Simon’s brain to produce Oxytocin and dopamine. However, Simon got frustrated interacting with other people, because sometimes he got into disagreements with them and this was unpleasant. So he just did his remote work in the VR world, played video games, did the virtual porn thing, slept and dreamed. The AI made sure he experienced only wonderful, erotic dreams.
As time went on, Simon became uncomfortable, because he missed people, but he didn’t want to start interacting with other avatars again for fear of potential conflict. Why couldn’t people just always agree with him? Or be impressed by everything he does? The AI recognized that Simon still needed a human connection, so it periodically stimulated the feelings one might get from hugging a friend, sharing a joke, or having a good conversation. Simon might be in the middle of a game when the AI caused his brain to produce Oxytocin and dopamine. He started to develop feelings of love and friendship for his first person shooter. Simon and millions like him continued their existence this way, confused, drooling and happy.



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